

And I love science, by the way.Īs I first saw the „centrifuge brain project“ I wasn’t sure if it is real – can you tell us about the (maybe unpredictable) technical difficulties while doing the post production?ĭuring the last ten years I explored many ways of manipulating captured reality.
THE HIGH ALTITUDE CONVEYANCE MOVIE
So I would say my background is a mix of artistic influences from my family, absorbing movies from mostly the European and the US movie culture and a nerdy passion for computer graphics. First I did a lot of classical print and web design, but over the years I specialized in computer generated images and animations. At the same time I started studying media design at the University of Applied Sciences in Mainz. When I was 19 I founded my little studio “ frameboX”. The mix of art, film and my PC opened many possibilities for me and I began to work professionally very early. I have always been fascincated by the emotional impact of films and the magic of visual effects. When we were children my brother and me had the chance to play a lot with my fathers videocamera and super-8 cameras and create little stop motion films.

My parents are artists, so I was always surrounded by art and creativity. I was born in 1980 in the small city Mainz in the middle of Germany.

Till, can you tell us a little bit about your background?
